AI Insights · Timothy · October 2025
Top Educational Games Performance in Norway Q3 2025
Explore the performance trends of the top 5 educational games in Norway during Q3 2025, featuring data from Sensor Tower on downloads, revenue, and active users.
During the third quarter of 2025, the top 5 educational games in Norway showcased varied performance trends across downloads, revenue, and active users, as reported by Sensor Tower.
Albert Junior from eEducation Albert AB experienced a fluctuating revenue pattern, peaking at around $12.5K in late July. Downloads saw a downward trend initially but rebounded to 847 by the end of September. Active users remained relatively stable, with a slight increase towards the end of the quarter reaching 9.8K.
In contrast, Petra - lek og lær (2-6 år) observed a steady revenue with minor fluctuations, closing the quarter at approximately $3.4K. Downloads were consistent but modest, peaking at 195 in early July.
Lingokids - Play and Learn by Monkimun Inc saw its revenue peaking at $2.6K mid-August. Downloads decreased over the quarter, dropping from 300 to 329, while active users saw a decline from 1K to 783.
Kahoot! Learn to Read by Poio by Kahoot ASA showed stable revenue, with a noticeable peak of $1.2K in mid-July. Downloads were relatively stable, ending the quarter at 152, while active users slightly decreased from 5.7K to 5.2K.
Finally, Keiki Learning games for Kids from BENIPOL LIMITED observed a steady revenue increase, peaking at $621 in early August. Downloads remained low, fluctuating slightly, while active users showed a small increase, ending the quarter with 1K.
These insights highlight the dynamic nature of the educational gaming market in Norway. For more detailed data and insights, visit Sensor Tower.